

This screen is sort of a hub area, and you can click on each bar patron / weirdo to engage them in an air hockey duel. To be fair, the first thing I did on Dark Souls was kick a zombie off a cliff and that always makes me feel at ease, but still: the Shufflepuck Cafe is not a place for the faint of heart. Just look at these guys! I started a game of Dark Souls at the weekend and that felt warm and inviting compared to this. Walking into a bar and having everyone in there stop talking and stare at you like something out of An American Werewolf in London is, as I can attest from personal experience, pretty goddamn unsettling. which promptly falls silent as the inhabitants turn to stare at you. Not a shufflepuck tournament, though: the game is rather misleading on that front. You need to use the telephone to call whatever the interplanetary equivalent of the AA is, but to get to the phone you must first beat the degenerate patrons of the Shufflepuck Cafe in a tournament. You're tootling around space, looking for the next astro-senior-citizen to fleece with your overpriced cosmo-wares when your rocket-car breaks down and you find yourself at the Shufflepuck Cafe of the title. You're the galaxy's top salesman of Krypton-3, a substance that is never defined but which I assume is some kind of futuristic encyclopedia set, or possibly a revolutionary new miniature vacuum cleaner. And why would an air hockey game need to be in English? Why, so we can experience the fabulous story, of course!
SHUFFLEPUCK FULL
Luckily there's a translated version by someone calling themselves MadHacker, (unless that's their real name, in which case I can only offer my condolences,) so we can enjoy the game in full English. Shufflepuck Cafe only actually received a Famicom port in Japan: for whatever reason, the West was deemed not ready for the kind of thrills only high-speed intergalactic bar games can offer. That's partly because of a graphical factor that I'll talk about in a bit, but mostly because I haven't played a NES game for a few weeks and I was starting to miss them - after a while, my feeble brain starts craving the simplicity of two-button control systems. Shufflepuck Cafe was originally developed for the Apple Mac, and Broderbund eventually ported it to many of the home computers of the time, but this article is about the Famicom version. Oh well, here's Broderbund's 1990 puck-em-up for the NES, Shufflepuck Cafe. Well, this is different - it's got robots and aliens and stuff. in space! What do you mean, we've already had one of these? Oh yeah, that one. This isn't your standard "neglected table in a cinema lobby" air hockey, though - this is air hockey. You can also contribute and be part of this list.That's right, it's air hockey time again. I (ftiff) have been working countless hours at night for two years to bring SplashBuddy to life. Subscribe to the newsletter to get news, tips and tricks. The best place to discuss SplashBuddy is to join the #splashbuddy channel on the MacAdmins Slack. Splashbuddy was made possible thanks to the work of the following individuals. The best place to start is the Kickstart Guide. Here's a video of the SplashBuddy (v1.0) running at Culture Amp that was presented during Macbrained: Link. You're welcome to contribute to the project. It currently supports Jamf Pro, Munki and install.log (VPP) as source of informations.

SHUFFLEPUCK SOFTWARE
Provide status on the software that is currently being installed.

SHUFFLEPUCK MAC
Prevent your users from using their Mac before the minimum software is installed.
SHUFFLEPUCK FOR MAC
SplashBuddy goal is to provide an elegant and secure onboarding process for Mac users using DEP. For similar projects or products, see DEPNotify or Octory. Splash buddy has been archived and will not be receiving updates in the future.
